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Monday
Jun272016

Whole Grain Nutrient Paste

Just some fan art I submitted to the recent gallery show for Broken Age. It wasn't accepted, but that's how the cookie crumbles.

Buy Broken Age Stuff: Amazon.com
Monday
Jun272016

Game Development: Totally Miscellaneous Update

I was laying in bed yesterday and I thought to myself, "I really need to code something." I haven't done any game development of any kind for weeks. I decided to clean up the game template that I use with all of the new things that I've updated and started to use or not use.
I was also able to work on the vector illustration of the arcade cabinet I'll be using for my next game. Even before the cabinet art I think it looks pretty okay. The plan is to usher me back into casual game development by creating games that harken back to the old, old arcade days.

Feels good to get something done creatively.
Tuesday
Jun142016

Random Stage Select - The Guy, Stupid Idiot, and More!

Also opened up the new site: Random Stage Select to surface all these drawings.
Friday
Jun032016

Becky Lynch and Ryu

Becky Lynch and Ryu. Both amazing ass kickers.

Buy WWE Stuff: amazon.com
Thursday
Jun022016

WWE SODOR

Made a small WWE trailer for my son's train set. I imagine what they're moving in that trailer is all of Xavier Wood's video game stuff and white leather pants for Seth Rollins.

Buy WWE Stuff: Amazon.com
Thursday
Jun022016

Game Poetry

I need to come up with a better name.
Sunday
May152016

Mister Goh 362 - Forward Roll

I'm more of a nigiri fan myself.
Thursday
May122016

Slime Catcher Intro Comic

Here are the comics that make up the introduction sequence for my newest game Slime Catcher. Elite and Ritz are a fun pair to write stories about.
Wednesday
May112016

Game Release - Slime Catcher v1.0.0


Elite and Ritz the Robot have found out that dealing in spice is not the best way to make a living. Upon running into a sign of new fortune, they have learned the big bucks lie in slime catching. Without any proper equipment, Elite decides throwing a robot head is as good a slime catcher as anything.

- Daily challenges: every day offers a different layout, battery storage, and slime spawn rate.
- Handdrawn animations
- Keyboard and Mouse control scheme
- No ads! Completely offline!

Future updates will include new slime types, larger arenas, and powerups!

Download for Mac: Itch.io
Saturday
May072016

Game Design - Speed Wall

My 3-year-old son designed his first honest to goodness game today with rules and winning conditions. I helped him the scoring part. He came up with the hug bonus. I've never been prouder.