Someone suggested I make a "less ink" version of the sample game board so they can print it out. It was a great idea.
Launched my Kickstarter project today! Ends in 20 days.
Honeycomb Cavern is a fast roll and write game for one or more players set in the universe of our intrepid explorer and treasure hunter Sadie Cat. The game should take under 5 minutes to play and is presented in a book format so it is easy to take with you and store on a shelf.
It's always nice to see a full kitchen table.
Oliver made up a really robust world where there were two types of snails, green and black, at odds and we had to save the green snails by destroying the black snails. The green snails were not slimy. The black snails eat people. The green snails eat bananas. I was later informed that the bananas they eat are actually purple.
I drew a game board for my car game design. It actually looks pretty nice in my notebook.
I've certainly gone through a few iterations of Sadie Cat and her outfit. This is the one I feel like is the right way to go. I should post some evolution pics.