New Comic - A Just Cause... 2.

Listening to: Nothing.

After playing the poop out of Just Cause 2, I started seeing all radio towers as structures I could ultimately destroy with a well placed bullet from a handgun. Then I'd be able to cause all of this chaos and enter more faction missions, except "faction missions" would actually equate to "jail time".

I would say that I had a very enjoyable time playing the game, even though many of the non-story missions were quite similar (blow everything up, get all the supply crates). I suppose it's the same reason I enjoyed the original Assassin's Creed so much.

Related Link: Awkward Reference