The engine seems to be working the way I want it to. Using an Excel spreadsheet is making it easier to add actors and things to the stage, but it still does take a little finagling. I'd love to eventually get it to the point where I could automate the whole process like a studio/game builder system of some kind, but I'm quite content enough the way it is now.
It's kind of interesting to see it in "action" because the actors in the game have the Squigglevision
look. Not familiar with Squigglevision
? You should check out Home Movies
It's pretty nice to see Ritz the Robot come to life once again.