I'm pretty stoked about it seeing how it all played very similarly to how I saw it in my head.
There were a few things that came to mind when playing and I've made some adjustments to the rules:
- Strong Mann is too strong. Either that Defense amount needs to be cut down or his cost needs to be raised.
- Rolling doubles of 4s, 5s or 6s should always guarantee a wound when attacking.
- Floating around with the idea of every army requiring a "Leader" character. Defeating that "Leader" is the goal, a la Warmachine. Not sure if that'll work yet since this game doesn't use LOS (line of sight). Hrmm.