Game Dev - Claws and Counters

Came up with a title that I liked. I also had an opportunity to sit down on the BART the last few days (early mornings, late nights) to get some coding done. It's actually working the way it's supposed to (shock). It's even got a rudimentary "play-vs-the-computer" thing going.

What I need to figure out now, which may unfortunately require some rewriting of code, to deal with the proper animation polish for obtaining and using cards from a player's hands. Right now it just "happens" and they way I'm clearing cards (clearing and drawing cards after every action) doesn't allow for a simple implementation.