Tomato Engine - v1.0

Throughout the sleepless nights and whatnot with new baby, I found myself hopped up on coffee (the hospital coffee was free and readily available) and nervous that if I fell asleep that the baby would somehow roll out of the bassinet and onto the floor. So during those many, many hours, I worked on the Tomato Engine.

I finally have a fully working engine in both Flash and Nexus 7 resolutions.

The engine itself is pretty messy, but ultimately should make the creation of these types of games a lot easier. I should have a small demo that highlights the features (rooms, items, dialogue trees, saving and loading) very soon.