Now players and enemies will occupy the same location. They're all somewhere "near" each other. Players can assist other players by attacking enemies engaged with them and vice versa. Each location card also has an objective that needs to be reached until it can be completed. Usually this simply involves pulling an Objective tile from the bag, but can also include defeating a specific kind of enemy or even finding a very specific item. Maybe it's an Intelligence Check into hacking the computer. Anything, really.
Next time I'll talk about the bag where the tiles are stored. You pull them out randomly like in Dungeonquest and it determines what incident occurs at the location.