This is the last character I'm creating for the space campaign scenario for the Grid Adventure game. There are now three types of characters: a normal character with decent speed, a heavy hitting character with lots of hit points but is easy to hit, and this last one that has few hit points but has armor, which makes it difficult to actually damage.
I have a feeling I should take a little "borrowing" from the Warmachine numbers and see how they work here. They've got a decent balance of the stats + 2d6 going, so it may provide a better out-the-game experience in my game.
I have to draw up some alien bad guys and items and I should be set for a while to test.