Hondenkat - Sprint 20150202 Plans


I'm working on a few features this week: teleportation tiles and the treasure entity. The teleportation tiles are essentially paired tiles that teleport you from one tile to the other. This can be used in puzzles where you have to get across a row full of spikes or need to get far without eating all of your food. The treasure entity is essentially the treasure you need to collect on a map to ultimately get 100% completion for the puzzle.

I'm also doing some clean up in the code. Specifically, moving where the level data lives and preparing for future expansions. For example, I'm only planning about 50 levels in the first version of the game, but I'm making room to allow for more. I'm less worried about updating the binary as I am making sure save files transfer from version to version, thus being prepared in advance.