Hondenkat Engine - Tablet Controls, Cleaner Level Import


I was able to spend some time working on the core engine a little bit and was able to do some things that have been bugging me for a while!

Tablet Controls:
The game now supports tablet controls! Most people (including myself) hate virtual d-pads, but I couldn't think of a better way to deal with controls for this type of game. Maybe I could implement swipe? Fortunately the game is turn based, which means a virtual d-pad should hopefully involve minimal headaches.

Cleaner Level Import:
When you copy and paste a custom level for others to play, it's basically a 250+ character string without line breaks. It also only accepts custom levels for import in the same way. I was able to code it so it will remove all line breaks prior to decoding the string for level import.

Look at the length of that string!
Now capable of accepting line breaks!