296 - Honeycomb Cavern Being Played

IMG_1327.jpg

My 4 year old took a stab at Honeycomb Cavern today. The rules were a little over his head (i.e. taking the difference of the remaining two dice to calculate distance), but he seemed to be okay choosing the "higher numbers" when I presented him the valid moves.

I guess maybe it's just cool to play a game that dad made. I still have a few years until I become to antithesis of cool.

290 - Review: Natsukashi Game Boy Perfect Guide

I wrote a review on a product I bought from Tokyo Otaku Mode. I hope this shows up in Google searches more often. Not a worthwhile purchase.

11 top 10 lists based on genre and another insights on 47 more games does NOT equal a "rundown of 1,271" games. You don't even get a visual checklist of the 1,271 games (just a text list at the end of the book). The book is 128 pages.

While the quality is fine for an M.B.Mook style magazine book, the shop description was very deceiving. 

The first half with the top 10 lists is in color with screenshots and cartridge shots. The second half is in black and white with smaller blurbs, about 5 games per page. For what IS here is fine. I'm just missing the other 1,113 games!

Pretty disappointed overall.

2 out of 5 Stars

289 - Car Game Cards

One mechanic I enjoyed was in Wings of War. In one of the variants, maybe it was the Basic rules, players threw a bunch of chits into a container. When they were hit with bullets, the player would pull out chits to represent decreasing health. It thematically fit the idea that bullets from a plane were not accurate compared to a sniper rifle. So you just took damage and had the change to hit a critical component, like the engine or the propeller.

I borrowed that idea for my car game where you have a deck of 20 cards: 14 hull cards, 4 tire cards, and 2 engine cards. If 4 tire cards are revealed or 2 engine cards are revealed, the car is out and dead. I was also thinking if you somehow survive long enough to have 10 hull cards revealed, you add 1 driver card into the remaining deck of cards.