Another year has come and gone. I was able to work on something every day of the year (second time around). I feel like I did a lot of things this year, but like always, it never feels like enough. Let’s take a look back at some highlights.
I released 5 children’s books on iBooks:
I released my first self-published book of puzzles I created called Circuit Board Square
I launched a successful Kickstarter for a game called Blankout
I purchased an iPad Pro and took some lessons on drawing, ultimately drawing a bunch (~50) of pictures (some of which were commissioned!) in a style that I never thought I’d be able to ever do
I launched two different daily puzzles with a decent following on Facebook
I developed two print-and-play games
I got a new job in February and haven’t been fired yet. My reviews have actually been quite favorable, with critical feedback encouraging me to take on more responsibility to push myself to the next level. I guess that means I’m generally liked?
I’m thinking 2019 I’ll skip the “make a thing everyday”. Instead I’m going to try to focus on just a few things and hopefully get really good at them.
I’m not very good at writing stories. I want to get better.
I’ve been invited to design a roll-and-write game for an anthology in H1 2019. I need to finish that up.
I have an adventure card game design / architecture I want to finalize and make a few demos with.
I’ll continue Shenbot Draws and draw more random stuff.
Happy new year!